Warriors' Origins
In Canamo AutoBattle we have a warrior ranking system called Origins. The origin of a warrior is more related to the context of the history of each one, since it indicates where it comes from, classifying them as Knights, Vikings, Pirates or Samurai.
The bonuses granted by combining several characters of the same Origin are indicated in the attribute register, located on the left side of the game interface, and they are really important if we want to have the best team of warriors. By hovering over each of the icons, the player will be given information on the specific stats that have been boosted, or how many more characters are needed to trigger a bonus.
As with classes, the more characters you have from the same faction or origin, the greater the bonus. However, it should be noted that multiple copies of the same warrior (even if they have different rarity levels) do not count towards increasing the bonus of a specific origin. However, all copies of the same warrior benefit from this bonus.
Elite Soldiers
After falling below 75% health, these warriors empower themselves, gaining Attack Speed, Damage Reduction, and regenerate a percentage of their maximum health every second for 8s. Attack Speed and Health Regen are increased by 2/3/7/9 units.
Gozen
Musashi
Shingen
Enmity
This attribute is activated by having only one unit of enmity, since warriors with enmity do not cooperate. For example: Aesir's Attack Damage is increased by 20%. Astrid gains 40% Attack Speed for 3s after getting a kill.
Aesir
Astrid
Mercenaries
Some allies hide in the shadows and gain 55 Armor.
Barbarossa
Charles Bonnet
Henry Rackham
Honorable
Honorable ones stun enemies at the start of combat. The target breaks free after 3 seconds or after losing 20% of their Maximum Health.
Wallace
Percy
Nevsky
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